Test the Forward Renderer in your PC VR projects with the 4.14 Preview

Hi,

I’m getting very nice fps boost (in best cases from 45 to 90) with msaa and forward rendering on my arch viz VR-project.

  • Is there anything to do with flickering edges?
    When i hit r.MSAACount 0/1 i get rid of flickering, but image is not so sharp anymore on VR.
    I have been trying different values on r.MSAACount, r.ScreenPercentange and r.MSAACompositingSampleCount but i can’t get any improvement on quality.