Test the Forward Renderer in your PC VR projects with the 4.14 Preview

I’m curious to see how the forward renderer does on my VR audio book player StorytellerVR - it’s a super simple scene and takes essentially zero CPU, simple materials and a limited amount of geometry, only a couple of lights, but it just barely hits the 90fps target on my machine (i7 2600k, 780 Ti SC) on version 4.10 and 4.11.