I’m really excited about this, but a little dismayed at the news that SSR likely won’t be coming to it. I wouldn’t be worried if I could use a planar reflection, but that doesn’t seem to behave correctly in VR yet either. I have a scene where it’s critical that I have a large reflective surface, and while SSR has issues it’s been acceptable so far.
edit: whoa maybe I should have read the OP.