Test if Viewport is Minimized?

Hello,

In my game I control the mouse position to be restricted to the window, if I minimize the game window, the mouse is still restricted to the bounds of the viewport.

Is there a way in Blueprint to test if the Viewport is minimized or not? I know there is a function to set the focus to a viewport but I cannot seem to find a node that contains the words “active”, “focus”, “minimized” that achieves this task.

Hey Gamepopper,

Unfortunately, there is not a way currently to test whether or not the viewport is minimized within a blueprint template. For that reason, I have submitted a feature request to our developers. If you would like to check on this report in the future, please refer to: UE-15265.

Thank you and have a great weekend! :slight_smile:

Hey,
What’s the status on this request?

And by the way, how can we access the bug tracker to check #UE-15265 ?

If you would like to check on this report in the future, please refer to: UE-15265.

Thanks

Hey Genova,

There is currently no activity on this feature request. There is not a way to publicly access our system either, at least not at this time. Feel free to check back in the future and we’ll update you again on the status.

Have a wonderful day! :slight_smile: