Tesselation/Displacement Material not working on custom mesh.

Hello!

I am using the “EasySnow” material from William Faucher ( https://www.youtube.com/watch?v=YU1auc6l8B4 ) and while the displacement works on the basic Unreal sphere, it doesn’t work on my custom mesh.

Nanite plug-in is enable as well as the 2 code lines in DefaultEngine.ini. I’ve also enable nanites use on each mesh.

Material on a sphere:


Same material on custom mesh:


Ask him for help, we have no idea how it works

1 Like

Thanks. I was gonna ask him when I had time to.
Still asked here in case because I know some people here worked with this material.

Also, doesn’t look like a material problem in itself but more on my meshes? I’ll see.

But thanks again!