Actually this came up because I followed his instructions for making SceneCapture2D. But I figured the book was out of date. So I looked into the Spectator Screen stuff and ran into the same issue. At low resolution yeah the capture looks terrible but I’m talking about the whole game performing horribly with it running. I had it at 256 (default) and 512 (like in his book) and had these issues. I will look at it again though.