@Cobrys An idea to investigate what is happening on your side. This example from Mitch’s VR Cookbook uses a SceneCapture2D actor in VR to demonstrate IK. Could you try it out and see whether that is also not performing as expected?
https://github.com/mitchemmc/UE4VRCo…H7_CharacterIK
By the way, I have also recently experimented with SceneCapture2D actors for a VR drone simulator and I noted that if you set the target texture to a very low resolution you get a lot of artifacts. Increasing the resolution of the target texture makes them go away.