I’ve been working on a few tutorials the last few weeks, so far about procedural material texturing and working on an ocean simulation material:
- Procedural Landscape Materials
- Generating Detailed, Procedural Terrain Datasets
- Water Rendering, Moby ****, Something, Something
Ultimately, I’m hoping this kind of stuff just generates additional attention to my game and maybe gets people some eyes on my Patreon, but in the mean time: tutorials! And not video tutorials! I hate video tutorials. Hate.