First of I was trying to use “Arid Desert” from the market place, had issues with it in 4.8 and 4.9 - tho 4.9 isn’t supported, one of the Terrain blend Materials causes a shader error as it references too many textures, before I had learnt this I applied it to a terrain and when I replaced it with an other material, one area dose not update to the new Material. I have built the map. reload the map, restarted UE4, restart the PC the material doesn’t update, what is the correct way to fix this issue? I have also assume this is bug - if this is in the wrong category my apogees.
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http://puu.sh/lwUdR/cccb1b49e6.jpg
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http://puu.sh/lwUbi/9a2820befe.jpg
http://puu.sh/lwUfx/7d8e34b726.jpg