Terrain Smoothing



Hello, when I’m making basic landscape in my Unreal Engine 5 learning, I tried to use several LoD techniques for optimization and primitive count. But I cannot fixed these blocky surfaces, how can I smooth these jagged edges and optimize efficiently?

Hello there @AloneKing2019!

Please test the Landscape Smooth Tool for this scenario, details on how to implement can be found in the following doc:

If the tool does not resolve the issue, please try this alternative method from a similar scenario:

Hope this helps!

1 Like

@brs-sebascova Thanks a lot, I’ll look these.

1 Like