Terrain invisible when not selected and is not captured in sequencer export?

After the new 4.19 update I cannot see my terrain if it is not selected and when i try to render a video in sequencer it is not captured either.


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Yeah, this is happening to me as well, with world composition. One of my Tiles is not rendering right. It’s only visible when i select it.

I managed to fix it by selecting the landscape and changing the Resize Mode to Re-sample.

Any more answers to this? The fix qinq96 mentions kind of works, but at least for me its only a temporal solution. I have to do it again whenever I open another level.

thanks ,Use your method to solve the problem…