Terrain HLODs Missing Material

Hello,

I’m creating HLODs for my level but something strange is going on. The landscape HLODs don’t have the proper material on them.

[Screenshot of Issue]

[Screenshot of World Settings]

[Screenshot of Landscape Details]

[Screenshot of HLOD Layer Asset]

Someone else had this issue and the fix for him was to disable forward rendering in the project settings. This did not work for me.

Distant Landscape Material Black when using World Partition HLODs - Development / World Creation - Epic Developer Community Forums

Using Runtime Virtual Texture?

I figured it out. The HLODs weren’t building properly. Or the Lighting wasn’t building for the HLODs one of those two things. Which is now a separate issue I’m trying to resolve.

EDIT: Screenshot. This needed assigned. Then rebuild the HLODs a few times. HLODs seem to be a really buggy feature in UE5 so it took me 3 rebuilds for the texture to apply to the full 2k map.