Terrain editing in runtime

:frowning:

I think Aylaylay is a troll because he implemented this on Unity.

Getting back on topic, does the UE team plan to implement this long-awaited feature? (Edit landscape at runtime) ?

I’m developping a City builder plugin (which includes an advanced road editor) and i am condemned for the moment to use a flat ground (static mesh). I can’t obviously edit the engine source code since it’s a plugin.

Please Epic staff, many of us would pay $100 to benefit from this implementation

bump

use voxel plugin