Terrain Completely Breaking Collision

hello i have the same

kind off . i have a big size Terrain and i sculped it and Paint it and out of the Blue its started Glitching in the Viewport
and at loading a session you fall at some parts of the map.
but its as well not consistent everytime i load in UEFN or a new session the issue skip possition

I recognise as well that it takes over the terrain collission of a neighbor Terrain

And then Sometimes it just work with a “Push Changes” just fine and after one more time “Push Changes” not anymore again.

Quite annoiing.

I used Hydro onf the Trerrainpieces to try but it did not effect anything.
and the collission is on somewhere up or below. then i can run in the air or run thru all the terrain (hills and above holes)

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