Hi, I’ve imported some heightmap images into both the basic car starter level and also 3rd person starter demo. My heightmap has an accuacy of 50cm in both x and y. When I import this in and set terrain scale to 50% in the x and y the car/3rd person is too big. I notice that in the editor the 3rd person character and car appear to be twice the size of what they would be in real life if 1cm=1uu. So my question is, should I be scaling up my terrain to 100% to compensate, or should I scale down the starter pack car/3rd person character. If the answer is the latter, can anyone tell me why Epic would have made the models twice life size? Thanks.