CORE TEAM:
Adrian Cota - Lead Environment Artist / Level Designer / Tech Art
MJ Clemente - Character Artist / Environment Art / Foliage Art
Diego Mota - Creature Artist / Creature Concept / Lighting Artist
Sergio Santos - Tech Artist / Character Concept / Prop Art
Wenlong Yu - FX Artist / Props / Environment Art
FREELANCE:
Charlie Shrehorn Middleton - Creature Artist
Francis Sonquit - Creature Animation
Alexander Silva - Character Animation
Benjamin Cheeseman - Rigging
Laura Estela Sanches Souza - Rigging
SUMMARY:
Game cinematic group project rendered in Unreal Engine 5.
Alpha:
Beta:
Gold:
We are still in the development stage and we are open to any feedback!