π Documentation / π¬ Join our Discord Server / π₯ Trailer Video
π£ Join our Ghost Replay System on Discord. Stay updated with new features and tutorials!
π Update v1.1 Highlights:
Supports Groom and Chaos Cloth re-simulation, and Modular Characters
Enhanced multiplayer file transfer reliability
Now captures dynamic mesh updates β including attaching/detaching weapons or gear
π¦ Plugin Description:
Ghost Replay Plugin empowers your project with instant in-world replays. Whether it's a Bloodstain-style Death Replay in a Soulslike, a Ghost car in a racing game, or a tutorial hint triggered at just the right moment β our plugin makes it simple.
With lightweight, network-optimized replay data, it supports both Static and Skeletal Meshes, including IK, Cloth, and Groom. (Copy Pose from Mesh and more)
Itβs fully Multiplayer-Ready and integrates seamlessly with your existing project β no custom network code or animation setup required.
β¨ Features:
πΉ Easy Setup β Easy integration with guided Blueprint utilities
πΉ Multiplayer Support β Efficient network sync using PlayerController RPCs
πΉ Group Replay Support β Record and replay multiple actors in sync
πΉ Data Optimization β Optional quantization/compression for large replays
πΉ Material & Visual State β Replays include transforms, poses, and dynamic materials
πΉ Groom / Chaos Cloth β Automatically re-simulates physical components
πΉ Out-of-the-box Compatibility β Works with Lyra, Basic Template, Valley of the Ancient, etc.
πΉ Custom Playback β Playrate, looping, reverse, visibility control
Whether you're building immersive storytelling, competitive time trials, or bloodstain-inspired death markers β Ghost Replay Plugin helps bring your world to life with interactive replays that just work.
Disclaimer:
All assets used in the trailer video and screenshots are not included in this plugin.
We do not claim any rights to the assets shown in promotional materials.
Note
The HairStrands plugin must be enabled to fully use this product, including support for Groom Hair components. We do not claim any rights to this plugin either.
This product was independently developed by me(us) while participating in the Epic Project, a developer-support program of the KRAFTON JUNGLE GameTech Lab. All rights, title, and interest in and to the product are exclusively vested in me(us). Krafton, Inc. was not involved in its development and distribution and disclaims all representations and warranties, express or implied, and assumes no responsibility or liability for any consequences arising from the use of this product.