Hey guys! Thanks in advance for anyone replying to this.
I wanted to know if it’s possible to temporarily disable player input when walking through a triggerbox. Basically, the goal is to force them to watch an in-game event, or to listen to some dialogue. Think Skyrim or Fallout when someone approaches you and forces a dialogue - you have no choice but to respond and cannot move.
Is this possible?
Thanks!
You can just use
The only problem is, they can’t exit the box
So you need another way of doing that…
Haha yeah, that’s what I was wondering!
Is there a way to add a timer to it? Eg input gets re-enabled after 40 seconds or so? (Sorry if seems silly i am new to blueprints)
It’s probably better to just stop them moving, though. Because they probably need to be able to look around, and maybe type something.
So you need a custom approach, and the way to do that is by changing the code inside the player.
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Amazing thanks so much for the help dude. I’ll give this a crack and hopefully I can get it working!
Thanks again
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