Temporarily disable collision

Hello,

first of all, thank you for the replies!

I’m looking into " set collision enabled" and “set actor enable collision”. What is the best way to make my blueprint like work:

I just want, that when the actor takes “any” damage, the actor’s collision is disabled for 3-5 seconds. Basically making him invulnerable for that short period of time.

I’ve tried and failed, but maybe I’m looking at the wrong way to do it.