Hello,
first of all, thank you for the replies!
I’m looking into " set collision enabled" and “set actor enable collision”. What is the best way to make my blueprint like work:
I just want, that when the actor takes “any” damage, the actor’s collision is disabled for 3-5 seconds. Basically making him invulnerable for that short period of time.
I’ve tried and failed, but maybe I’m looking at the wrong way to do it.