Temple of Light: StackOJam by Tekkromancer

Hi all! I submitted my entry for Epic’s Stack 'O’Jam game jam (Mega Stack ‘O’ Jam - itch.io) – with a few minutes to spare.

The objective was to leverage the Stack-O-Bot starter project (Stack O Bot | Fab) in some fashion.

I took the game in a different direction from the platformer– I wanted to build a puzzle style game, using different assets and kitbashing an environment.

I leveraged their pressure plate and character spawner. The pressure plate was updated by adding additional logic, such as an on/off toggle, rather than the default “one shot”, or “press down” behaviour.

Additionally, I created a system where an object (such as a door) would react when a beam of light is directed at it.

While this project isn’t as polished as I would have liked it to be, I am proud of the coding that I did to achieve the mechanics I wanted.