Hellow everyone! In some of my latest projects I used template based level generation algorithm (as described here) and it proved to be very useful. So I decided to migrate my level generator to a separate project and share it, so everybody who is interested in such tool can use it to procedurally generate levels. Functionality of this generator is minimal and very generic, so feel free to adapt it for your needs.
The demo project contains two maps on which the generator is configured to generate laboratories and sewers (upper and lower pictures respectively).
More information about this generator you can find on my website.
Project on Uneral Engine 4 (4.25.4) is available here or on my website.