I am having a hard time trying to form this question into words, which hasn’t helped any of my google searches thus far, but let me try to explain it.
I’m trying to find a way to use a top-down blueprint map I drew of my level idea as a template to build my level on top of.
I want to scan my image to have a digital image file, so I can import it somehow into Unreal Engine, spread it on an axis plane as a large image template, and then build shapes and such on top of the image. Then once everything is in place, delete the image template.
Would there be a specific part of a tutorial somewhere that talks about this? I’m certain I’ve seen something like this somewhere before. I’m not quite sure how I would get my image INTO Unreal Engine, which is where my progress on this idea comes to a halt.
Even though I have the blueprint sitting next to my laptop, I have trouble making the level in 3D space, it’s sort of a mental/visual disconnect sort of problem I’m having. This is how I think I can overcome that. Hopefully help anyone else having a similar frustration.