Hi. I’m D3Gaming. I’m creating a small Slender game in Unreal Engine 4. And I was wondering how I can get the AI to teleport to a random nav’d area. I already got the “OnComponenetEndOverlap” setup. I just need to figure out how to use the node graph “Teleport” to teleport my AI aka (Slender) to a random area within about a 100 feet radius. (The 100 is just an example. I have a “Amount of pages taken” thing going on to modify the speed of the AI and so on)
Any help would be greatly appreciated.