Here’s a video showcasing the problem I’m having
I have multiple buildings and need the player to be able to walk up to each door, press E, and get teleported to a different location. Pressing the same button when overlapping the door should then send them back to the original location.
The issue shown in the video is that after going from A → B → A and then C → D → C, you can no longer go from A → B - it becomes A → D → C
I originally used the teleport player blueprint but was having issues getting it to work at all before switching to SetActorLocation and adding the FlipFlop node - which worked more but now has this issue.
I have a trigger box stretched out to reach the corresponding doors and each door has an actor whose location is used to decide where to teleport the player. I have 4 buildings total that I need to able to teleport to the interiors of.
I’ve only used this program for a few weeks, so any help is super appreciated!
Sorry if I didn’t explain the issue very well!