I am starting a new project that revolves around time travel.
To replicate the effect, I want to have two “buildings” on the same map that are identical. one based in the “future” and one based in the past.
one map will have obstacles that do not exist in the other. I hope to jump from building to building, moving past these obstacles and then back again.
However, I cannot for the life of me figure out how i could keep track of my character movements whilst in the alternate building, so that when it comes time to teleport back, the character has moved in relation to where they moved on the alternative building.
Any assistance would be amazing <3