I tried to prescribe blueprint for switching (teleportation) between levels. Different teleportation points on one location will be several, so I need to make teleportation to certain coordinates when moving to the next level. I tried through Set Actor Location, but I didn’t quite understand how to implement it correctly. Now the character is teleported to the starting point on the location. Can you tell me how best to implement it? Here is a screenshot of the working BP, with fading and teleportation animation on button press.