Hello, UE4 community!
You beautiful people. So, a little while ago, I posted this:
That was for this project.
(Thank you CoquiGames for pushing me in the right direction)
So the issue I’m trying to illustrate is, how do I add the parameter to only let the player use the “teleport/oversway” input when there is no collision where the character will “teleport” to.
Basically, if there is something in the way, they can’t teleport.
Is this done with Trace Line by Object?
My blueprints will be attached if that helps any.