Just tried it, it still only TP 2 people.
I found a way to work around it, but teleporting one player at a time isn’t even working anymore. It works fine for “client 1” when testing, but when anyone else tries they get teleported…
and get stuck in place.
When they try to move they jitter back to the teleport location (aka: the target) and after a second or two they get taken back to the teleporter.
I THINK it thinks the player is still on the button, so its teleporting them back to the target, but the player isn’t.
(I might upload a video/gif soon)
TP blueprint: (Incase I’m stupid and I’ve just messed up the blueprint)
(Btw, it’s not meant to load the Stream Level when TP anymore)
Edit: I tried moving the Triggerbox when the player’s being teleported, it didn’t do anything