I am new to Unreal and having a hard time achieving this. I have an Architectural project that my firm wants to show to a client. It is a very large space and we want to give them the ability to look around the area/space.
What I would like to have is when they start the game the position of the player is locked. They are not able to move position but they are able to look all around their fixed point with the mouse. I would then like to press a keystroke (ex. 1) and then they teleport to a new area where they are once again fixed in a position but they can look around. They would then hit the next keystroke (ex. 2) and so on.
Can anyone point me in the right direction of how to do this? I have found tutorials and tried using keystroke teleport but I cannot seem to get it to work.