Teleport BPawn with Lerp Control Rotation & Spring Arm Adjustments via Widget Buttons

Hi everyone,

I’m trying to teleport my BPawn actor to multiple locations, each with a unique spring arm offset/length and a specific control rotation. I want to smoothly transition between these locations when pressing widget buttons.

I’ve tried using SetActorLocation for teleporting and FInterpTo for rotation, but I’m struggling to properly blend the control rotation and spring arm adjustments. Would using a timeline be a better approach, or is there another recommended method to handle this smoothly?

Any guidance or example setups would be greatly appreciated!

Thanks!

I suspect you’re not triggering the Finterp node continuously. Nonetheless, it’d be better to use a timeline for such a task.