Hi everyone,
I’m trying to teleport my BPawn actor to multiple locations, each with a unique spring arm offset/length and a specific control rotation. I want to smoothly transition between these locations when pressing widget buttons.
I’ve tried using SetActorLocation
for teleporting and FInterpTo
for rotation, but I’m struggling to properly blend the control rotation and spring arm adjustments. Would using a timeline be a better approach, or is there another recommended method to handle this smoothly?
Any guidance or example setups would be greatly appreciated!
Thanks!