JOB DESCRIPTION
- Familiar with programming or Unreal Engine blueprints;
- Provide technical support to the design team, assisting with workflow, software and tools;
- Design/optimize and implement elements that are more complex, more abstract or more technically challenging and which impact the entire game;
- Work with internal teams to generate ideas for proposals and improvements;
- Collaboration with developers, design team and stakeholders;
- Maintain projects and communicate clear delivery dates;
- Participate in design reviews, team meetings, brainstorming sessions;
- Constantly educate company on technical solutions and why we go by this direction
- Game asset development and game environment building that include architectural and interior design;
- Prepare source files for development and supervise implemented graphic;
- Complete work prior to deadline;
- Advanced animations.
- Replace colleagues during their vacations, sick leaves and other absences. Replacement takes place during working time, and it is not considered as additional work;
- Report to direct manager.
- Work with modelers and programmers to create 3D art and bring it into the engine.
- Perform other duties, as asked by the manager.
- Provide hands-on support to artists and engineers in regard to asset performance and validation
- Review creative process and identify opportunities for tool improvements
- Develop 3D art pipeline tools and extensions with an eye towards usability and efficiency
- Solve challenging technical issues in the 3D asset pipeline
- Collaborate with engineers and testers to diagnose and resolve in-game problems
- Inspire and empower the art team to optimize their processes
- Development and integration the process automation of the art department
- Process and technology documentation
QUALIFICATIONS
- Secondary (higher, special etc.) education
- Advanced English language, both verbal and written.
- Professional or bachelor’s degree in design/multimedia
- Up to 4 years of professional experience in game development
- Knowledge modelling and art tools (3d’s Max/ Maya/ Houdini/ Blender/ Zbrush/ Corona Render/Adobe Suite tool etc.)
- Knowledge of game engines (Unreal Engine/Unity/Babylon etc.)
- Solid understanding of art and animation pipelines
- Strong communication skills;
- Excellent interpersonal skills in dealing with differences between creative and technical teams
- Ability to work independently or as part of a team;
- Ability to work under tight deadlines;
- Ability to provide actionable feedback;
- Ability to storyboard or translate ideas to designers and others;
- Creative thinking, problem-solving, passion and attention to details;
- Scripting skills
- Ability to work with technical documentation;
- Understanding of gaming.
About us
Evolution is a world-leader in product innovation and advanced IT-solutions for video streamed live casino. Our code runs 24/7/365 serving millions of users globally and processing financial transactions of thousands of EUROs every second.