Technical Artist/Engineer in Houdini

Our company has been in development of a MMORPG for a while now and we’re looking for a well seasoned tech artist that can help us developing tools to generate automatic procedural cities, roads, buildings and so on. We have base tools developed by a member who’s leaving the team and we need someone to pick up where he left.
Contract is REMOTE and PAID based on experience and skills.
Only mandatory request to sign a contract is to make basic test material demonstrating proficiency in Houdidni/UE4 compatibility and understanding of of how to use currently developed tools, so you can pickup the current work and go from that base. We’ll provide relevant documentation on code and tools, so you’re not left in the dark.

All timezones and countries are encouraged to apply, we’d love to hear from you and get you on board our great team!

If you want to apply please contact me on discord with tag: Andresherre
Or send an email with your experience, demo reel or portfolio to: