Technical artist - Advance widget development

Technical artist - Advance widget development
[ROYALTY] Just send me a quote after you got all the information you need

Looking for a tech artist that want to develop editor widget tools
Please contact me in private with your brief background to know more about the project

ucolorgradingtools@gmail.com

Project Title:
UColor

The pluggin is still in validation process by EPIC

Description:
Ucolor is a color grading interface editor widget inside UE4.

What I have done so far:
Using two panels (Primaries and Logs), the tool changes the post process properties of any ¨PostProcess¨ or ¨CineCamera¨ .

Includes:

  • Primary Wheels

  • LOG Wheels

  • Saturation, Contrast, Exposure, Temperature, Hue, LUT Intensity

  • Shadow Max, Highlight Min

  • Camera profiles with color spaces in LOG

  • Support any LUT based on a structure data

  • Source files to mix your LUTs with the provided camera color spaces

  • ARRI​ LOGC

  • BlackMagic Design Film

  • Canon CinemaGamut

  • Panasonic V-Gamut

  • RED WideGamutRGB

  • SonyS - Gamut3Cine

  • Monitoring exposure with 3 different post process materials

  • Zebra

  • Dual Zebra

  • False Color

  • Selective copy paste settings

Team Structure**:**
Yannick Belleau-Roy (Project Creator)
Project Managment, Tool design & BP programming - 6 months

Previous and current work:
Cinematic designer and ingame cinematographer - 7 years
Ubisoft
Gearbox Software

Talent Required:
Technical artist

  • Ability to develop complex widget and blueprints
  • Understanding RGB and Luminance mathematical basics
  • Basic knowledge of color grading and lighting

Website:

Contact:
E-mail: ucolorgradingtools@gmail.com