Technical artist - Advance widget development
[ROYALTY] Just send me a quote after you got all the information you need
Looking for a tech artist that want to develop editor widget tools
Please contact me in private with your brief background to know more about the project
ucolorgradingtools@gmail.com
Project Title:
UColor
The pluggin is still in validation process by EPIC
Description:
Ucolor is a color grading interface editor widget inside UE4.
What I have done so far:
Using two panels (Primaries and Logs), the tool changes the post process properties of any ¨PostProcess¨ or ¨CineCamera¨ .
Includes:
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Primary Wheels
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LOG Wheels
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Saturation, Contrast, Exposure, Temperature, Hue, LUT Intensity
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Shadow Max, Highlight Min
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Camera profiles with color spaces in LOG
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Support any LUT based on a structure data
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Source files to mix your LUTs with the provided camera color spaces
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ARRI LOGC
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BlackMagic Design Film
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Canon CinemaGamut
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Panasonic V-Gamut
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RED WideGamutRGB
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SonyS - Gamut3Cine
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Monitoring exposure with 3 different post process materials
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Zebra
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Dual Zebra
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False Color
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Selective copy paste settings
Team Structure**:**
Yannick Belleau-Roy (Project Creator)
Project Managment, Tool design & BP programming - 6 months
Previous and current work:
Cinematic designer and ingame cinematographer - 7 years
Ubisoft
Gearbox Software
Talent Required:
Technical artist
- Ability to develop complex widget and blueprints
- Understanding RGB and Luminance mathematical basics
- Basic knowledge of color grading and lighting
Website:
Contact:
E-mail: ucolorgradingtools@gmail.com