[TECH DEMO] Watch things fly - Custom Physics

Watch Things Burn - UE4 Destructible Meshes with Physics Constraints

Hi there!
With the June Game Jam “Fire in the hole” my “Watch Things Fly” theme somehow evolved into “Watch Things Burn”.
I am still improving my Energy Library with my game jam project and solve fancy problems I actually didn’t expect to mess around with.
BP-only is quite a challenge some times but there is always a reasonable solution :slight_smile:
Since I am no artist I try to handcraft the “game characteristics” with materials and noise material/function only and with basic shapes. I also use and modify Particle Effects from UE4 demo content.
Sticking to UE4 assets is another challenge for now… to proof… something… I guess. But I am looking forward to burn some Marketplace assets as well :slight_smile:

My Game Jam submission with a bunch of game and tech details: June UE4jam Submission Thread - Announcements - Epic Developer Community Forums

WIP burning things:

Happy watching!
Marooney