I created a cargo hatch and automated it to open using a box trigger on a wall panel and a matinée scene. For now, the trigger is impact oriented (I would prefer it to be key activated, but that I can figure out). Unfortunately, I can open the cargo hatch but it will not close. I think I need to define another box trigger and set it to reverse. I’d like to close the hatch using the same panel used to open it (1 hit to open and another hit to close). Can anyone link me to an information source explaining how to do this or detail how to accomplish what I need to do.