Tech Artist - full/part time

HALVR is** looking for a talented technical artist to help expand our library of assets and tools, and automate parts of our production pipeline. Responsibilities will include:**

  • Creating advanced shaders and materials
  • **Real-time lighting pipeline and **
  • **Optimizing performance on all **
  • helping design/creative teams and engineering teams get together to create photoreal visualizations
  • implementing state of the art 3D pipeline blocks
  • inventing new ways to efficiently produce work that blows our clients away

Required:

  • Expert knowledge in UE4 rendering and optimizations
  • Experience with Oculus Rift and HTC Vive
  • Technical proficiency in 3D workflow areas like modeling, texturing, lighting & rendering
  • Experience writing plugins/customizing 3D tools like Maya/3DS Max
  • Excellent programming skills in scripting languages like Python
  • Samples of work

Hi
lyova030991@gmail.com
Thanks

Hey Dorian, are you open to working with a team of artists? Sending over an email now, but also just wondering if this post is required to be onsite in FL? Cheers!