Tearable menus (tear-off, like in Maya)

Hi,

As I didn’t find a feature request place for UE4 after googling, I guess I should put it here…
A minor feature request I have, or feedback, whatever…

While trying many different visualizers in UE4 Editor’s viewport, like inside ViewMode > Buffer Visualization and Show buttons, I had to do a lot of back and forth mouse movement and clicking to try each new visualizer. A bit counter-intuitive. So I thought if we could have menus that we could tear-off, like in Maya. You click its top bar or something, you tear it off, so you can check each visualizer much faster.

Of course, I would like to have something like this only if it does not degrade the editor’s performance in any way.

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