Team color and player color

I want to clearly mark players as part of a team.
Lets say you have a blue and red team.
Normally you could add the team colors to the skin of the player.
In UEFN how can you achieve the same result?

I am a bit of a noob so I am not really versed in the common strategies in UEFN on how to mark enemy players …

Any suggestions would be appreciated.

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Great question!

To do what you need to have done, I would suggest you implement the Visual Effect Powerup Device. Using these would allow you to to add colors to the players of the team as an outline or glow.

To start this effect, you are looking to use setting

Event Binding and 1.0
Pick up when receiving from

Read more here: Visual Effect Powerup Devices

Verse (Functions)
Pickup

Read more here : visual_effect_powerup_device class

Hope this helps!


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