SHOWCASE
Bustle is a Mass Entity Extension. Designed to provide a fast solution to users for using the Mass Entity System effectively. Bustle uses C++ to Deliver Performance Even on low-end devices. Perfect for Your Next Dream Mass AI Game. Everything is authored in data assets. You can Create Complex AI right from the Details Panel.
This system has the potential to handle 1000+ Villagers with the right hardware.
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Needs System (Hunger, Energy, Social) -
Weapons, Tools and Props Support -
Hour-Based Task Selection -
Wait/Find Next System -
Social Interactions -
Advanced Combat System -
Easy to Use -
Support Navigation System
Key Features:
- Need Driven Behaviour: Villagers pick jobs based on their needs, for example a hungry villager stops working and goes to eat
- Day and Night: Jobs can be limited to certain hours, Villagers can farming at 6 and sleeping at 22
- Jobs in the World: Place an object and name it, and villagers will go to it.
- Held Items: Villagers can carry props, like an axe to cut a tree down
- Waiting: Villagers gather around a busy job instead of standing in a line, and the first to arrive goes first
- Melee Combat: Advance Combat System, Villagers attack, block and counter each other
- Social Interactions: Two villagers interacts with each other they talk, fight or stand with eachother
- Data Asset Setup: Most of System can be directly used from details panel
- Built for Crowds: Written in C++.