TD_studio - MetaHuman Female Ponytail Groom

MetaHuman Female Ponytail Groom is a strand-based hair groom designed for use with MetaHuman characters in Unreal Engine.

This asset includes a source grooming head mesh, making it easy to conform the hairstyle to any MetaHuman-compatible head geometry. Ideal for both cinematic and real-time applications, the groom is ready to drop into projects with minimal setup.

Features:

MH package file, easy to unpack and integrate into any project

Strand-based groom optimized for MetaHuman use

Includes source grooming head mesh for accurate conformation

Includes wardrobe item and MetaHuman-compatible materials, editable in the MetaHuman Creator pluginIncludes wardrobe item and MetaHuman-compatible materials, editable in the MetaHuman Creator pluginMetaHuman Female Ponytail Groom is a strand-based hair groom designed for use with MetaHuman characters in Unreal Engine.

This asset includes a source grooming head mesh, making it easy to conform the hairstyle to any MetaHuman-compatible head geometry. Ideal for both cinematic and real-time applications, the groom is ready to drop into projects with minimal setup.

Features:

  • MH package file, easy to unpack and integrate into any project

  • Strand-based groom optimized for MetaHuman use

  • Includes source grooming head mesh for accurate conformation

  • Includes wardrobe item and MetaHuman-compatible materials, editable in the MetaHuman Creator pluginIncludes wardrobe item and MetaHuman-compatible materials, editable in the MetaHuman Creator plugin

Please update this for 5.7.1. When I apply it to my model, the hair floats above the character’s head, and I can’t get it to sit where it should sit.