TCP connection

Hi, I need to create a TCP communication for receve coordinate of a 3D oject in the space and map it in my scene.
I’m noob in UE4 and I have no idea how to procede.
Someone can help me?

UE4 provides network socket APIs (don’t mistake it with Web Socket and not mesh socket) for that, you will need to code in C++, but considering you use it as category i assume you ready for it. Here some tutorials:

A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums,Receive_Binary_Data_From_an_IP/Port_Into_UE4,(Full_Code_Sample)

Also study API refrence:

https://docs.unrealengine.com/latest/INT/API/Runtime/Sockets/index.html