I’m trying to make a race game to learn something more about blueprints in Unreal Engine. I chose a race game because I’m really interested in cars.
In the image you can see what I made so far. For most of the time I did some research on spline meshes and the vehicle blueprint.
I made a city block and some assets to define the art style of the game a little bit better. I want to stay with the low poly feel and the flat color textures. Upcoming week I’ll try to make some other buildings such as a tank station.
Here are some final screenshot of the game. At the beginning of this project I wanted to go for a low poly art style but I ended up with something totally different. I left the taxi part behind and went time trial race game.