Ready-to-use necklace assets featuring real-time physics simulation.
The pack includes three variants: pearls, chain, and pendant, each with its own physics rig built in Unreal Engine 5.6.
HOW TO USE AND REPLACE NECKLACE MODEL: https://youtu.be/uWzScDAM5Js
DEMO: https://youtu.be/TwmrDM9vIGU
Features:
Real-time physics simulation inside Unreal Engine 5.6
Three fully rigged variants (pearls / chain / pendant)
Ready-to-use with MetaHumans
Physics can be baked down to keyframes
Customizable
Instructions:
In your MetaHuman blueprint, add a body component named Necklace and make it a child of the body.
Inside the component, put the chosen skeletal mesh asset and the animation blueprint.
Perfect for cinematic projects, trailers, and real-time animation workflows.