Task Content Browser

Hi UE4 Devs,

I’ve been wanting this feature for a long time and I think that others would benefit from it. I would love to be able to have an interface that allows you to create a task specific browser interface. The user can create a content browser tab with the name and description of the task. they would then populate the tab with the assets they need to complete the task. So they could have a tab that has different types of assets (maybe a level, 3 materials and a BP) that they need to work on for the task at hand. This way when the user can quickly switch from task to task and have all the necessary assets ready at hand. No need to hunt them down as they are often spread out in different folders. If this feature can be integrated in the standard content browser then even better. I am including an example of what I imagine it might look like.

I hope you can see the value in this feature and consider developing it. Thank you! :slight_smile: