Okay so first off I am extremely new to this, I started messing around with Unreal ~3days ago. I watched a Youtube tutorial to just get this Ability system going just to get some basics. And try to learn something, and I love the idea of the system but there’s this issue where the Crosshair-Target leaks through and hits the target behind my actual target
-But I believe the issue should lie in this first one since this should be the one that “looks” for the target to highlight
I want it to simply always target the one that’s in the middle of my screen, so my crosshair dictates the target
This is how it’s supposed to be, I look at him and I target him
This is the issue, where it sometimes targets/highlights the player behind who I’m actually pointing at
Here’s some more BluePrints
And this one is in my ThirdPersonCharacter Blueprint
The examples above are all just ThirdPersonCharacters I dragged out
I was thinking that maybe the nodes after my “FollowCamera” in the first picture are the culprits? If I can somehow more accurately pinpoint that to the center of the screen?
Thanks a lot in advance!