Target problem packaging for android

Hi there! I just got handed an AR based project that involves regularly packaging for android to debug and test. However, I’m having trouble getting the project to package as Im running into the error “UATHelper: Packaging (Android (ASTC)): ERROR: Unable to find target ‘ARCollaborator’” The project source folder has the file in it, Im not sure what is wrong. Any help would be greatly appreciated.

Some more context from the log:

UATHelper: Packaging (Android (ASTC)): Executing commands…
UATHelper: Packaging (Android (ASTC)): Installed Sdk validity:
UATHelper: Packaging (Android (ASTC)): Android: (Status=Valid, Allowed_Sdk=r25b, Current_Sdk=r25b, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags=“InstalledSdk_ValidVersionExists, Sdk_HasBestVersion”)
UATHelper: Packaging (Android (ASTC)): Scanning for envvar changes…
UATHelper: Packaging (Android (ASTC)): … done!
UATHelper: Packaging (Android (ASTC)): Cleaning Temp Paths…
UATHelper: Packaging (Android (ASTC)): BUILD SUCCESSFUL
UATHelper: Packaging (Android (ASTC)): Setting up ProjectParams for C:\Users\eligr\OneDrive\Desktop\ARCollaborator\ARCollaborator.uproject
UATHelper: Packaging (Android (ASTC)): ERROR: Unable to find target ‘ARCollaborator’
UATHelper: Packaging (Android (ASTC)): (see C:\Users\eligr\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_5.1\Log.txt for full exception trace)
UATHelper: Packaging (Android (ASTC)): AutomationTool executed for 0h 0m 1s
PackagingResults: Error: Unable to find target ‘ARCollaborator’
UATHelper: Packaging (Android (ASTC)): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Android (ASTC)): BUILD FAILED
PackagingResults: Error: Unknown Error