Hi All,
I’m trying to develop applications on Android Platform as target using Unreal Engine. As per my understanding the Unreal Engine uses GLES-2.0, GLES-3.1 api’s and also supports Vulkan api’s. Is there a way to make applicatons use OpenGL api’s instead of GLES. Can i know how complex is this modifications.
Can anyone please help me understand on how to proceed with this.
Thanks,