I have an old networking_test_project that I previously packaged to an exe in UE4.26.
It runs fine on an old Windows 7 64-bit Dell laptop, with an ATI Fire Pro graphics card (DirectX 11.0 - Shader Model 5.0)
Today, I repackaged the same networking_test_project in UE5.
However, when I run the same packaged exe I now get this message:
“A D3D11-compatible GPU (Feature Level 11.0, Shader Model 5.0) is required to run the engine”.
Can I package a UE5 project to target a lower feature level so the exe will run?
(Note: I can’t upgrade the card on the laptop or upgrade to Windows 10).