Tank Controls: Unable to get backwards movement to orient to rotation

Hello.

I’ve been following this tutorial here - UE4 Tutorial: Third-Person Cameras (Silent Hill, Resident Evil) and I’ve implemented the camera system to my project. I then decided to implement tank controls, and made the A & D keys rotate the character.

My movement works when going forward and follows the character’s direction properly, but my backwards movement spins around to face the default world inverse direction.
Camera4
The movement blueprint. (Note that I have ‘Orient Rotation to Movement’ ticked in the rotation settings in my ThirdPersonCharacter.

Does anyone know where the issue lies? Thank you.

I think you need to multiply that forward vector by the axis vector :slight_smile: