In this session, Ryan Maffesoli, Sr. Solutions Engineer at Perforce, will demonstrate workflow best practices and common pitfalls seen through Helix Core and Unreal Engine deployments for studios big and small — including his admin support of Epic’s 4000-person global art jam (Project Titan). Ryan will teach you all the save-your-bacon tools, tips, and techniques he’s learned over the years, so that you can improve your onboarding and keep your creative projects running smoothly and securely.
https://dev.epicgames.com/community/learning/talks-and-demos/DPXL/workflow-best-practices-avoiding-common-pitfalls-with-perforce-unreal-engine-unreal-fest-2024